Update 3.1

Discussion in 'Surf-Skill' started by Teddi, Jul 11, 2010.

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  1. Teddi

    Teddi Well-Known Member Bear

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    • Fix applied to JapeTheApe stage on surf_boring to prevent players skipping it.
    • Fix applied to the Dark stage on surf_boring to prevent players from getting trapped.
    • All buttons are now cleaned up in surf_boring
    • Something else I can't quite remember


    I'm planning for the update after this to include three gametype modes. Easy (lower gravity), Normal (current settings) and hardcore (lower grav, no godmode, means you risk being sent back to the start etc).

    So have fun anticipating that.
     
  2. Whitefang

    Whitefang ( ͡° ͜ʖ ͡°)

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    Did you know most maps are built to disable fall damage anyway.
     
  3. Mc Diddles

    Mc Diddles <marquee><font size="3" color="blue">Justice Team<

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    The CSS maps are always ment to fix fall damage. Hence the little water at the bottom of drops.
     
  4. Teddi

    Teddi Well-Known Member Bear

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    Can be disabled

    There are other ways the player can still be damaged.
     
  5. King Cole

    King Cole Active Member

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    But the CSS maps are more often than not deathmatch servers.
     
  6. Teddi

    Teddi Well-Known Member Bear

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    Not true.
     
  7. Bundt

    Bundt DJ Pauly D MVP

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    Hardcore can't have much lower settings, we have almost exact css settings as it is, if you decrease any more some maps would be impossible. Other than that... gj.
     
  8. King Cole

    King Cole Active Member

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    My thoughts exactly.
     
  9. Teddi

    Teddi Well-Known Member Bear

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    I can fine tune things. I think it would be possible to do some maps with 850 gravity instead of 800. You're complaining how you can do it so easily now, so lets see if it can be done with harder settings. If not, I'll go for 810 and damage etc.
     
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