Mostly minor enhancements / fixes, but nice ones nonetheless! A few more split positioning changes Stage history is now saved per session This means if a player gets disconnected, they can access any stage completed during the current map session. Players upon rejoining after being disconnected will spawn at their last unfinished stage. Fixed a rare bug where if a player lacked CSS content and failed to mount our supplementary materials, their profile would fail to load Split-run output has been enhanced for the chatbox. Added a map flag that can enable autohop globally for a map. This is used for surf_lt_omnific. Ahop will only enable when starting a run and won't be on from the get-go. Added surf_boreas Added surf_ravine Added surf_aquaflow Re-added surf_666 Players should no longer get stuck when teleporting to bonuses on surf_premium