BBase update 32 includes what was added today, as well as the updates a few days ago in tandem with the blog post. BBase Added Search box to the inventory, equip and paint screens. Cleaned up the GUI on the on a number of screens. Fixed paint stripper in the paint GUI not removing material proxy paints Fixed Kameha hands not being equippable in their alternative slot Added experimental model panel to the equip screen which will show your equipped items. This will not show PCF (AKA TF2 or orange box) based particles until the October Gmod update Equipping items should be less fiddly as the F1 menu now pops back when the equip item window is closed. Fixed it where certain item models would rotate in the inventory screen. Various internal bug fixes and improvements Paints The paint testing period is now over (With no major complaints!) in light of this, the following changes have been done: Paints have had their priced reduced to 300k, down from 700k If you BOUGHT a paint during this time, as a gesture of good will, you have been refunded the difference. This is an exception as the paints were only in testing, we do not normally offer refunds on price changes. The infinite paint stripper item has now been replaced - the replacement is priced at 100,000 cubes and is now single use. All previous paint stripper items have been removed.
Paints that were awarded through the crates were NOT refunded - those you got from the store (And through debug commands) were refunded. The debug commands one was an error, but given the limited audience who have access, we didn't bother reverting it.