This is primarily a bugfix update for server stability and Amen issues. Fixed a potential server crash after mapvote. Fixed a potential client crash with the weapons Fixed an Amen banning issue (Client wouldn't recieve a ban after being banned) Fixed an Amen detection issue Added a second fix to movement code to help prevent sticky feet Added a fix on deathrun_Blood_Final (This is not the Vent fix, that comes in the next content update, which is soon) Added a fix on No_Hope_Final where the runners recieved no weapon in two of the endings. Fixed a problem where Platinum members couldn't see the platinum options. Fixed a server overflow Rounds have had an extra minute tacked on to them, bringing them up to 10 minutes in total. Fixed iceworld so runners don't spawn all the way at the top of the map, instead, on the bottom areas, and two spawns on the second level. Fixed a possible occurance on deathrun_simpsons_final where a trap could totally disappear, leaving runners stranded. The explosion fix, model fix, trails etc will come in the content update, ie an update with a number.
Basically, when you completed Iceworld, you could spawn on the top floor, and it would take like 5 minutes to run to the bottom.