Trouble in Terrorist Town Update 4

Discussion in 'Trouble in Terrorist Town' started by Teddi, Sep 6, 2012.

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  1. Teddi

    Teddi Well-Known Member Bear

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    A few nice updates here which should encourage better gameplay and make things slightly fairer.


    • ttt_office_b1 has been rearmed to contain a few more weapons and slightly more relevant positions
    • Admins are once again able to view their punch-o-meters again.
    • Damage values have been modified to balance out certain weapons in certain situations. Some weapons will now work better as a result as a whole.
    • Spectators when they first join will be unable to see names.
    • Users will no longer get kicked once their karma gets too low.
    • If an innocent kills a traitor they now recieve 5 seconds grace time where if they're shot by another inno, the attacker takes a 400 karma drop. This is to try and increase the integrity of "confirmed innocents". This does not apply to detectives or traitors.
    • Post round time has been increased.
    • Long Fall Boots will now appear on player corpses
     
  2. Sleepydragn1

    Sleepydragn1 Serious Business Since 08

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    Would you be willing to fully detail the weapon re-balancing?
     
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