UI Adjustments for the rivals / opponents system Split adjustments for various maps Mostly to account for edge cases where players could slip by Added the ability to disable screen shake. This is enabled by default. Added global autohop to surf_fortum bonus Fixed an issue with surf_klue that could then allow players to take a very unintended skip Times were reset for this but can history be viewed in the surf telemetry system that Platinum has access to. surf_tendies max velocity is now correctly clamped to 5000. Added surf_enlightened_ksf to T1-3 Added surf_arcade to T2-6 Added surf_overgrowth2 to T2-6 Added new end stage trigger type which can be rotated on all 3 angles. Some maps have had this retro-fitted and so better all-times might be achievable for slightly reduced effort. After much petitioning, surf_reprise has had its ending extended upwards slightly. surf_airflow now inhibits pebblebusting on the stage 4 start.
As well there's a few new achievements for Surf that reward unique items: Beat 750 Maps on Easy (Winning Streak) - Superior Sniper Beat 1,000 Maps on Easy (World Wide Winner) - The Wild Hunt Beat 250 Maps on Hard (A Greater Cause) - Dead Head Those that already have already reached the milestones will get the rewards on logging in.