In terms of overall effort this update is a fairly large one. Some of these features have also been out for a while but the update thread was being held off until it had been universally deployed for both easy and hard. surf_rookie gets special replacement textures for the grass if you're missing CS:S textures Players with CS:GO mounted will now get replacement textures loaded. Ahop zone prediction has been changed and vastly improved. If you're from Oceanic / European / Your ping is often over 100, you should no longer get "jerks" as you get pulled forwards in a zone. Oasis has had bonus zones mapped. surf_ace bonus zones are now available once again. Ahop zones have been added to surf_ny_advance. Spectate errors are now far more helpful to newer players Suitzoom is back. It took players around 4 days to notice it was back. Are you sure you're using it? Added surf_lovetunnel Added the split system to hard and easy. This nearly killed me, you're welcome. More information can be found here Surf UI now has overall better handling for smaller resolutions. surf_ny_platinum has had its starting line extended to account for players who may have surfed around it stage 4 on simpsons_final has had platforms frozen and ahop zones added to it surf_4head has had cube rewards increased Added surf_squirrelsonvacation Added surf_tronic surf_fruits2 has had a number of teleporter changes made because it turns out a pear is not a watermelon Surf is no longer tubular, removed the motion-sickness inducing texture on surf_summers tube (and a bunch of others to give an overall fps gain) And a whole boatload of other map-specific changes. You'll find because I've had to process each and every map for the split system that various maps have had spawns moved, rejigged, adjusted, ahop zones moved / adjusted etc etc. If you find any issues to do with split times not being recorded properly - please report these back to me with the error message as it'll tell me which zone wasn't accounted for and I can get this fixed pronto.