Whoops, typically we try to push one of these threads out every month or so, yet we've nearly gone three! Here's a list of stuff so you can know the latest and greatest. Amen Now validates and monitors internal net messages Admins in the Amen panel can now see when a player first joined (ever) BBase Fix how elder / ancient / eternal achievement checks are done as there was an edge case that could prevent their calculations Generic derma clientside fixes for the August GMod update Urls were changed from bbroleplay to bbservers If no maps are selected during votemap, votemap will now randomly pick one instead. Added the UwU achievement Internally added a webhook system so we can add them quickly instead of the same repeated boilerplate over and over Added the AAAAAAA! item Added a few new trails Halloween event now lasts a full month instead of two weeks Players will no longer get the "gasp" drowning sound when they first spawn in. Achievement counts are now correct. If there are deprecated achievements and you have earned them, your count will show them included in your total category achievement count. If there are deprecated achievements and you haven't earned them, your total count will subtract these correctly. Changed how often the marketplace will announce something being listed on a per-user basis. BBase now has the ability to raise issues directly to GitHub via our issues raiser bridge. Updated internal BBase authentication systems to use more modern GMod hooks. Changed how BBase calculates and displays the final Cube reward string. Delivery system now has a semaphore to ensure duplicate events cannot occur. Minor chatbox changes to try and better deal with text cutoff Private messages have had some display and behaviour bugfixes Users can now use `/w <name> <message>` to PM players alongside the typical /pm command Various map configs added for surf Bugfixes and the like which aren't listed above.