The first trap correctly kills now on deathrun_starline_v2. Death won't get stuck on the three door trap buttons anymore on deathrun_starline_v2. Added two kill areas on dr_machine_of_doom_v2. Added a teleport past the crushers on dr_machine_of_doom_v2 (Due to them being too hard for pretty much anyone to bypass) Map dr_chateau_b2 has been added. Map deathrun_mix_madness has been removed. Fixed an error regarding Killwords not working correctly. Successful runners now get an additional 200 cubes if they recieve a weapon at the end of the round (Plat get 320) Fixed a typo in some announcements. Removed redundant code in the store Centred store a bit more Hats can now be purchased in the store Fixed Skull Hat being 10k Cubes. Is now correctly priced at 100k. Fixed spectators recieving points when death win the round. Combine scanner hat has been removed for now. A filter has been added to the hat system, if the model is blacklisted (ie incompatible with it), it will generate an error message when attempting to wear the hat. Fixed spectators being able to set players on fire. Some hats have been removed temporarily from the store whilst I continue to tweak them. Worry not, they will return.
Nice, going to play it now, but shouldn't it give you an error message before you buy it, otherwise, you will have wasted your cubes to buy a non-working hat.